using System;
namespace Random
{
class RandomNumber
{
private static int m = 233280;
private static int a = 9301;
private static int c = 49297;
private static int seed = 1;
public static float GetFloat()
{
seed = (seed * a + c) % m;
return Math.Abs(seed / m);
}
public static int GetInt(int max)
{
return 0;
}
public static int GetInt(int min, int max)
{
return 0;
}
}
}