Encrypter & Decrypter Java Exercise - Java Programming Course

 Exercise

Encrypter & Decrypter

 Objetive

Create a class "Encrypter" to encrypt and decrypt text.

It will have a "Encrypt" method, which will receive a string and return another string. It will be a static method, so that we do not need to create any object of type "Encrypter".

There will be also a "Decrypt" method.

In this first approach, the encryption method will be a very simple one: to encrypt we will add 1 to each character, so that "Hello" would become "Ipmb", and to decrypt we would subtract 1 to each character.

An example of use might be

string newText = Encrypter.Encrypt("Hola");

 Example Code

package Encrypter;
import java.util.*;
public class Encrypter
{
	public static String Encrypt(String text)
	{
		int letterInt = 0;
		char letter = ' ';
		String textEncripted = "";
		for (int i = 0; i < text.length(); i++)
		{
			letterInt = (int)text.charAt(i) + 1;
			letter = (char)letterInt;
			textEncripted += String.valueOf(letter);
		}
		return textEncripted;
	}

	public static String Decrypt(String text)
	{
		int letterInt = 0;
		char letter = ' ';
		String textDecripted = "";
		for (int i = 0; i < text.length(); i++)
		{
			letterInt = (int)text.charAt(i) - 1;
			letter = (char)letterInt;
			textDecripted += String.valueOf(letter);
		}
		return textDecripted;
	}
}

public class Main
{
	public static void main(String[] args)
	{
		boolean debug = true;

		String newText = Encrypter.Encrypt("Hola");
		System.out.printf("Text encripted: %1$s" + "\r\n", newText);
		String TextDescripted = Encrypter.Decrypt(newText);
		System.out.printf("Text Decripted: %1$s" + "\r\n", TextDescripted);

		if (debug)
		{
			new Scanner(System.in).nextLine();
		}
	}
}

More Java Exercises of OOP More On Classes

 Array of objects: table
Create a class named "Table". It must have a constructor, indicating the width and height of the board. It will have a method "ShowData" which will wr...
 House
Create a class "House", with an attribute "area", a constructor that sets its value and a method "ShowData" to display "I am a house, my area is 200 m...
 Table + coffetable + array
Create a project named "Tables2", based on the "Tables" project. In it, create a class "CoffeeTable" that inherits from "Table". Its method "ShowDa...
 Complex numbers
A complex number has two parts: the real part and the imaginary part. In a number such as a+bi (2-3i, for example) the real part would be "a" (2) and ...
 Table + coffetable + leg
Extend the example of the tables and the coffee tables, to add a class "Leg" with a method "ShowData", which will write "I am a leg" and then it will ...
 Catalog
Create the classes diagram and then, using Visual Studio, a project and the corresponding classes for a catalog utility: It will be able to store i...
 Random number
Create a class RandomNumber, with three static methods: - GetFloat will return a number between 0 and 1 using the following algorithm: seed = (s...
 Text to HTML
Create a class "TextToHTML", which must be able to convert several texts entered by the user into a HTML sequence, like this one: Hola Soy yo Ya ...
 Class ScreenText
Create a class ScreenText, to display a certain text in specified screen coordinates. It must have a constructor which will receive X, Y and the strin...
 Enhanced ComplexNumber class
Improve the "ComplexNumber" class, so that it overloads the operators + and - to add and subtract numbers....
 3D point
Create a class "Point3D", to represent a point in 3-D space, with coordinates X, Y and Z. It must contain the following methods: MoveTo, which will...
 Catalog + Menu
Improve the Catalog program, so that "Main" displays a menu to allow entering new data of any kind, as well as displaying all the data stored....


Juan A. Ripoll - Programming Tutorials and Courses © 2024 All rights reserved.  Legal Conditions.