Exercise
Random number
Objetive
Create a class RandomNumber, with three static methods:
- GetFloat will return a number between 0 and 1 using the following algorithm:
seed = (seed * a + c) % m
result = abs(seed / m)
- GetInt(max) will return a number from 0 to max, using:
result = round(max * GetFloat)
- GetInt(min, max) will return a number from min to max (you must create this one totally on your own).
The starting values must be:
m = 233280;
a = 9301;
c = 49297;
seed = 1;
Example Code
package Random;
public class RandomNumber
{
private static int m = 233280;
private static int a = 9301;
private static int c = 49297;
private static int seed = 1;
public static float GetFloat()
{
seed = (seed * a + c) % m;
return Math.abs(seed / m);
}
public static int GetInt(int max)
{
return 0;
}
public static int GetInt(int min, int max)
{
return 0;
}
}