using System;
public class ArrayOfStruct
{
struct point
{
public short x;
public short y;
public byte r;
public byte g;
public byte b;
}
public static void Main()
{
point[] p = new point[1000];
Console.Write("Enter X for first point: ");
p[0].x = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Y for first point: ");
p[0].y = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Red for first point: ");
p[0].r = Convert.ToByte(Console.ReadLine());
Console.Write("Enter Green for first point: ");
p[0].g = Convert.ToByte(Console.ReadLine());
Console.Write("Enter Blue for first point: ");
p[0].b = Convert.ToByte(Console.ReadLine());
Console.Write("Enter X for second point: ");
p[1].x = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Y for second point: ");
p[1].y = Convert.ToInt16(Console.ReadLine());
Console.Write("Enter Red for second point: ");
p[1].r = Convert.ToByte(Console.ReadLine());
Console.Write("Enter Green for second point: ");
p[1].g = Convert.ToByte(Console.ReadLine());
Console.Write("Enter Blue for second point: ");
p[1].b = Convert.ToByte(Console.ReadLine());
Console.WriteLine(
"P1 is located in ({0},{1}), colour ({2},{3},{4})",
p[0].x, p[0].y, p[0].r, p[0].g, p[0].b);
Console.WriteLine(
"P2 is located in ({0},{1}), colour ({2},{3},{4})",
p[1].x, p[1].y, p[1].r, p[1].g, p[1].b);
}
}